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Exit: 2011 Archive

The Second Coming!

Friday, September 30th, 2011 by Holey Moley at

Exit: Sword of Moonlight 2.o

So I am really scraping the bottom of the barrel for something to say about September. And so this is going to be Part 2 (a follow-up) of Sword of Moonlight 2.0 from back in July.

Update. There has been little in the way of adoption since July. In fact, I only received feedback from one person back in late August. But even a little feedback can make a big difference. Case in point, it turned out that there was plenty of room for improvements; which were made public during the early weeks of September. The patches mainly concerned aspects of the integrated development environment (ie. the tools) that had been overlooked and the auto update framework.

For the rest of September I have focused slavishly upon “Sword of Moonlight Press” stuff. Or that is, the site within this site that you get to by logging in via the login link in the right hand column of this page you are reading! Oh and by the way, it is now possible to login without registering via a shared Guest Login account – which is encouraged, if you do not require an identity in the website database for anything.

Still there remains much work to be done. If however you do login (on a good day) amongst other stuff you can now find a custom designed and feature rich file browser (game pieces coming soon) in the new “Data Space” area which makes use of a nifty database of the Sword of Moonlight files collected here; published by Sword of Moonlight Press participants.

Check it out. Involve yourself. Help make making good games an easy thing for everyone to do.

Forum Discussion

A hand is a terrible thing to waste.

Tuesday, August 30th, 2011 by Holey Moley at

Exit: Die Roboter

Ok, if not for nothing to pin a tail on August has been an exceptionally eventful month; but instead of sounding off on this and that, I would like to take this time to highlight a heartwarming story.

As you may have heard, earlier in August the Master of Arena part models were for the first time shown the light of day after being filed away more than a decade ago. While they are slowly recuperating and acclimating to life on the outside we are taking steps to prepare for them a loving home here with Sword of Moonlight…

And so we are very much in need of volunteers to put names and faces to each and every precious one. All you need is a computer and PlayStation gen Armored Core game disc in order to start lending a helping hand.

Forum Discussion

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