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comment(s)
FONTSRuntime font
message(s)
<font>
translationcomment(s)
MS Gothic seen 81 times
message(s)
<font:MS Gothic>
translationcomment(s)
RUNTIMEJDO "%d%s" (money on the ground)
message(s)
%d%s手に入れた
translationcomment(s)
JDO " NO"
message(s)
いいえ
translationcomment(s)
JDO "YES"
message(s)
はい
translationcomment(s)
JDO "Take %s?"
message(s)
%sを取りますか?
translationcomment(s)
JDO "MAIN MENU"
message(s)
メインメニュー
translationcomment(s)
JDO "USE ITEM"
message(s)
アイテム使用
translationcomment(s)
JDO "CAST SUPPORT MAGIC"
message(s)
補助魔法詠唱
translation
comment(s)
JDO "CHANGE EQUIPMENT"
message(s)
装備変更
translation
comment(s)
JDO "STATUS DETAILS"
message(s)
詳細ステータス参照
translationcomment(s)
JDO "STORE ITEMS"
message(s)
アイテム整理
translationcomment(s)
JDO "SYSTEM"
message(s)
システム
translationcomment(s)
JDO "Level"
message(s)
レベル
translation
Hlodyn Daegcomment(s)
JDO "Class"
message(s)
クラス
translation
comment(s)
JDO "H P"
message(s)
HP
translation
Trismegistuscomment(s)
JDO "M P"
message(s)
MP
translation
Solvescomment(s)
JDO "Strength"
message(s)
体力
translation
Intellectcomment(s)
JDO "Magic"
message(s)
魔力
translation
Magic Abilitycomment(s)
JDO "Gold"
message(s)
ゴールド
translation
Spirits Caughtcomment(s)
JDO "Experience"
message(s)
経験値
translation
comment(s)
JDO "Status"
message(s)
状態
translationcomment(s)
JDO "Elapsed Time"
message(s)
経過時間
translationcomment(s)
JDO "Slash"
message(s)
斬
translation
comment(s)
JDO "Smash"
message(s)
殴
translation
comment(s)
JDO "Stab"
message(s)
刺
translation
comment(s)
JDO "Flame"
message(s)
火
translation
comment(s)
JDO "Earth"
message(s)
土
translation
comment(s)
JDO "Wind"
message(s)
風
translation
comment(s)
JDO "Water"
message(s)
水
translation
comment(s)
JDO "Holy"
message(s)
聖
translation
comment(s)
JDO "STATUS DETAILS"
message(s)
詳細ステータス
translationcomment(s)
JDO "Average Attack"
message(s)
評価攻撃力
translation
comment(s)
JDO "Average Defense"
message(s)
評価防御力
translation
comment(s)
JDO "Attack"
message(s)
攻撃力
translation
comment(s)
JDO "Defense"
message(s)
防御力
translation
comment(s)
JDO "LOAD GAME"
message(s)
データロード
translationcomment(s)
JDO "SAVE GAME"
message(s)
データセーブ
translationcomment(s)
JDO "OPTIONS"
message(s)
オプション設定
translationcomment(s)
JDO "CONFIGURE PAD"
message(s)
パッドコンフィグ
translationcomment(s)
JDO "LEAVE GAME"
message(s)
ゲーム終了
translationcomment(s)
JDO "Device"
message(s)
デバイス
translationcomment(s)
JDO "Resolution"
message(s)
解像度
translationcomment(s)
JDO "Colors"
message(s)
色数
translationcomment(s)
JDO "Texture Mode"
message(s)
テクスチャモード
translationcomment(s)
JDO "Brightness"
message(s)
明るさ調整
translationcomment(s)
JDO "Select Pad"
message(s)
パッド選択
translationcomment(s)
JDO "BGM Volume"
message(s)
BGMボリューム
translationcomment(s)
JDO "Sound Effects Volume"
message(s)
効果音ボリューム
translationcomment(s)
JDO "Stamina Display"
message(s)
各種ゲージ表示
translation
comment(s)
JDO "Compass Display"
message(s)
方向表示
translation
comment(s)
JDO "Inventory Icons"
message(s)
アイテム表示
translationcomment(s)
JDO "Stepping Motion"
message(s)
歩行効果
translationcomment(s)
JDO "Button 1" (...)
message(s)
ボタン1
ボタン2
ボタン3
ボタン4
ボタン5
ボタン6
ボタン7
ボタン8
translationcomment(s)
JDO "Attack"
message(s)
攻撃
translation
Unusedcomment(s)
JDO "Magic"
message(s)
魔法
translation
Unusedcomment(s)
JDO "Menu/Back"
message(s)
ステータス
translationcomment(s)
JDO "Action"
message(s)
イベント
translation
Use/Examinecomment(s)
JDO "Move Left"
message(s)
左平行移動
translationcomment(s)
JDO "Move Right"
message(s)
右平行移動
translationcomment(s)
JDO "Look Up"
message(s)
見上げる
translationcomment(s)
JDO "Look Down"
message(s)
見下ろす
translationcomment(s)
JDO "Normal"
message(s)
通常
translationcomment(s)
JDO "Poison"
message(s)
毒
translationcomment(s)
JDO "Palsy"
message(s)
痺
translationcomment(s)
JDO "Dark"
message(s)
闇
translationcomment(s)
JDO "Curse"
message(s)
呪
translationcomment(s)
JDO "Slow"
message(s)
重
translationcomment(s)
JDO "%4d:%02d:%02d" (Time)
message(s)
%4dh%02dm%02ds
translationcomment(s)
JDO "%6d" (Gold/Exp)
message(s)
%6d
translationcomment(s)
JDO "%6d" (Gold/Exp)
message(s)
exp_%6d
translation
comment(s)
JDO "%3d" (0~999 Stats)
message(s)
%3d
str_%3d
mag_%3d
translation
%3d
%3dcomment(s)
JDO "%3d/%3d" (HP/max and MP/max)
message(s)
%3d/%3d
translation
%d/%dcomment(s)
JDO "%15.15s" (15 characters)
message(s)
%15.15s
translationcomment(s)
JDO "%2d" (Level)
message(s)
%2d
translationcomment(s)
JDO "Use %s?" (USE ITEM confirmation)
message(s)
%sを使用しますか?
translationcomment(s)
JDO "x%3d" (item/shop inventory)
message(s)
x%3d
translationcomment(s)
JDO "%7.7s" (7 characters)
message(s)
%7.7s
translationcomment(s)
JDO "%5.1f" (Average Attack/Defense)
message(s)
%5.1f
translation
comment(s)
JDO "Take out %s?"
message(s)
%sを取り出しますか?
translationcomment(s)
JDO "Store %s?"
message(s)
%sを片付けますか?
translationcomment(s)
JDO "%-16.16s" (item names in storage)
message(s)
%-16.16s
translationcomment(s)
JDO "There is no saved game"
message(s)
セーブデータがありません
translationcomment(s)
JDO "Save changed settings?"
message(s)
この設定でよろしいですか?
translationcomment(s)
JDO "Could not display at selected resolution"
message(s)
指定された解像度では表示できませんでした
translationcomment(s)
JDO "OFF"
message(s)
OFF
nav_OFF
hud_OFF
translation
comment(s)
JDO "ON"
message(s)
ON
nav_ON
hud_ON
translation
comment(s)
JDO "Could not adjust brightness"
message(s)
ガンマ設定不可
translationcomment(s)
JDO "None Found" (Gamepad)
message(s)
パッドなし
translationcomment(s)
JDO "%-42.42s" (Controller Title)
message(s)
%-42.42s
translationcomment(s)
JDO "(%d)" (Controller port)
message(s)
(%d)
translationcomment(s)
JDO " Point Filter" (Texture Mode)
message(s)
Point filtering
translationcomment(s)
JDO " Bilinear Filter" (Texture Mode)
message(s)
Biliner filtering
translation
Bilinear filteringcomment(s)
JDO "Trilinear Filter" (Texture Mode)
message(s)
Triliner filtering
translation
Trilinear filteringcomment(s)
JDO "%2d bpp" (Colors)
message(s)
%2d bpp
translationcomment(s)
JDO "%4d x %4d" (Resolution)
message(s)
%4d x %4d
translationcomment(s)
JDO "%32.32s" (32 characters)
message(s)
%32.32s
translationcomment(s)
JDO "%s %s" ()
message(s)
%s %s
translationcomment(s)
JDO "Load this game?"
message(s)
ロードしますか?
translationcomment(s)
JDO "Time"
message(s)
総時間
translationcomment(s)
JDO "%2$02d/%3$02d/%1$4d"
message(s)
%4d年%2d月%2d日
translationcomment(s)
JDO ""
message(s)
日付
translationcomment(s)
JDO "SAVE%02d"
message(s)
データ%02d
translationcomment(s)
JDO "Save this game?"
message(s)
セーブしますか?
translationcomment(s)
JDO "Overwrite save?"
message(s)
上書きしますか?
translationcomment(s)
JDO "SAVE%02d No Data"
message(s)
データ%02d データなし
translationcomment(s)
JDO "Quit the game?"
message(s)
ゲームを終了しますか?
translationcomment(s)
JDO "SELL"
message(s)
売却
info_売却
translation
comment(s)
JDO "BUY"
message(s)
購入
translationcomment(s)
JDO "ASSESS"
message(s)
鑑定
translationcomment(s)
JDO "TOTAL"
message(s)
合計金額
info_合計金額
translation
comment(s)
JDO "CANCEL"
message(s)
やめる
translationcomment(s)
JDO "%5d%s" (unit price with currency symbol)
message(s)
%5d%s
info_%5d%s
translation
comment(s)
JDO "x999" ()
message(s)
x999
translationcomment(s)
JDO "%6d%s" (bulk price with currency symbol)
message(s)
%6d%s
info_%6d%s
translation
comment(s)
JDO "Coin Owned"
message(s)
所持金額
info_所持金額
translation
Spirits Caught
comment(s)
FILE PARAM\ENDING1.DATSCREEN[00]
message(s)
Maybe someday,
someone will find Lord Fenris.
Perhaps one day, someone may unravel
the mysteries on Ancient Kimia island.
translationcomment(s)
SCREEN[01]message(s)
...until then, the great eye patiently waits
to reveal truth in all its horror.
translationcomment(s)
FILE PARAM\ENDING2.DATSCREEN[00]
message(s)
"Well done! I knew you could do it!" says
a very familiar voice. "You look surprised
Hlodyn. You might know me as Lord or King
Fenris, but I was actually known as William
Osiris VII before that; the greatest alchemist
in the land."
Hlodyn reflects deeply on the conspiracy
as well as the newly revealed information.
"Jormungandr, better known as Tycho Brahe,
was given orders by me for your rigorous
secret training. You are now a supreme
alchemist, and I have special work for you."
"All is and has been well. Let's go home."
translation
“Well done! I knew you could do it!” says
a very familiar voice. “You look surprised
in the land.”
“Jormungandr, better known as Tycho Brahe,
alchemist, and I have special work for you.”
“All is and has been well. Let's go home.”comment(s)
SCREEN[01]message(s)
Hlodyn returns to Vingtor and is greeted
with open arms. Osiris has appointed her
the highest status an alchemist can have
in the land.
Thanks to this promotion, she has her own
palace, her own servants, and finds the man
of her dreams. Hlodyn and Hangatyr are
married in a grand wedding, and soon start
a family of their own.
Hlodyn Daeg and her family truly are happy.
Her life is as ideal as she could ever dream.
translationcomment(s)
SCREEN[02]message(s)
Then one day, Hlodyn gets a visit; a visit
that she has been dreading.
"Do you remember us? We're here to be paid
in full; we've come to take your soul now."
"You don't look ready, but when is anyone
really ever ready for such a thing? Rest
assured your soul will be taken care of,
and put to good use!"
"Say goodbye to those around you...
...you will not see them again."
translation
“Do you remember us? We're here to be paid
in full; we've come to take your soul now.”
“You don't look ready, but when is anyone
and put to good use!”
“Say goodbye to those around you...
...you will not see them again.”comment(s)
SCREEN[01]message(s)
Hlodyn returns to Vingtor and is greetedwith open arms. Osiris has appointed herthe highest status an alchemist can havein the land.
palace, her own servants, and enough wealth
and power to have anything she could dream of.
Because of her work, she choses a life of
celibacy, and Hlodyn Daeg truly is happy.
Her life is as ideal as she could ever dream,
all because of alchemy.
translationcomment(s)
SCREEN[02]message(s)
However, the years of practicing the art
slowly takes a toll on her body. There
are days where she becomes bed ridden and
cannot function physically.
Hlodyn uses her abilities to scour the
elements for a cure, but each new cure only
works for a short time. Increased tolerance
calls for more of the cure, until there are
eventually new side effects.
It has become a way of life for her to succumb
and recuperate for weeks at a time. She knows
she will only get worse.
Alchemists, after all, never live long...
translationcomment(s)
FILE PARAM\OPENNING.DATSCREEN[00]
message(s)
It was a time of great peace in the land
of Vingtor. Lord Fenris, the kingdom's
ruler for 20 consecutive years, rules with
a steel lance and a warm heart.
He entered the realm during war, and since
claiming the throne, Vingtor has known great
peace and prosperity.
For the first time in centuries, everyone in
the kingdom loves their king. Being a
commoner himself in youth, Fenris is
kind and just to the people.
translationcomment(s)
SCREEN[01]message(s)
One memorial day, Lord Fenris began acting
strangely, and then disappeared entirely from
Vingtor overnight.
A scouting team was sent to track him.
They had discovered he traveled by boat
to the abandoned island of Ancient Kimia.
Soldiers and scouts surveyed the island,
but could not find King Fenris.
Due to Ancient Kimia's alchemic roots,
they thought someone trained in alchemy
would be able to find the king.
translationcomment(s)
SCREEN[02]message(s)
Many alchemists used their abilities on the
enchanted island, and discovered that Lord
Fenris entered the sealed Grimoire Grand Hall.
Hlodyn Daeg, a budding alchemic apprentice,
appears to have a natural talent for solving
puzzles and is disciplined in various spells.
They decide to send her to Ancient Kimia,
in hopes her natural abilities might find
Lord Fenris. The rest of Vingtor's
alchemists have decided to travel the
world for artifacts and relics
that might aid the search.
translationcomment(s)
SCREEN[03]message(s)
The entrance to the Grimoire Grand Hall
is accessed by using three keys, known as the
Trismegistus.
Only one key has ever been found on the
island. No alchemist has ever been able to
find the other two keys.
Thus begins the journey of Hlodyn Daeg.
To seek out the other two Trismegistus,
to find Lord Fenris alive, and to determine
why he left his people...
translationcomment(s)
FILE PARAM\STAFF.DATSCREEN[00]
message(s)
Tom Eversole (maunstraut@hotmail.com)
Map layouts & designs
Item/object/enemy placements & schematics
Events & commands
Story concepts & snapshots
Soundtrack
translationcomment(s)
SCREEN[01]message(s)
John Osborne (weissvulf@yahoo.com)
Translations, patches & fixes
for Sword of Moonlight
Additional Trismegistus objects & items
Primary testing
Martin Ramirez (d_archangel@lycos.com)
Data gathering &
Additional testing
translationcomment(s)
SCREEN[02]message(s)
...Special thanks!...
UBI
-for the paddfg6 fix
Chris Klingebiel
Martin Ramerez
Todd Dufore
-for their gifts
Everyone @ AGETEC's
King's Field forum
-for their support
translationcomment(s)
FILE PARAM\SYS.DATCLASSES
message(s)
Alchemist
translationcomment(s)
MESSAGESmessage(s)
There is no way to open this now...
translationmessage(s)
With the right key, this would open.
translationmessage(s)
This is the wrong key for this...
translationmessage(s)
Nothing is happens when I do this...
translationmessage(s)
Intellect Increased
translationmessage(s)
Magic Level Increased
translationcomment(s)
FILE PARAM\TITLE.DATSCREEN[00]
message(s)
"The great eye
can see absolute truth
in its entire horror."
- W. Osiris VII
translation
“The great eye
in its entire horror.”comment(s)
FILE PARAM\ENEMY.PRMENEMY[0000] Mask of Alchemy
message(s)
Mask of Alchemy
translationcomment(s)
ENEMY[0001] Demon of Alchemymessage(s)
Demon of Alchemy
translationcomment(s)
ENEMY[0002] Cat of Alchemymessage(s)
Cat of Alchemy
translationcomment(s)
ENEMY[0003] Sphere of Alchemymessage(s)
Sphere of Alchemy
translationcomment(s)
ENEMY[0004] Statue of Alchemymessage(s)
Statue of Alchemy
translationcomment(s)
ENEMY[0005] Cloth Skeleton of Alchemymessage(s)
Cloth Skeleton of Alchemy
translationcomment(s)
ENEMY[0006] Log Stalker of Alchemymessage(s)
Log Stalker of Alchemy
translationcomment(s)
ENEMY[0007] Golem of Alchemymessage(s)
Golem of Alchemy
translationcomment(s)
ENEMY[0008] Caterpillar of Alchemymessage(s)
Caterpillar of Alchemy
translationcomment(s)
ENEMY[0009] Basilisk of Alchemymessage(s)
Basilisk of Alchemy
translationcomment(s)
ENEMY[0010] Mimic of Alchemymessage(s)
Mimic of Alchemy
translationcomment(s)
ENEMY[0011] Hand of Alchemymessage(s)
Hand of Alchemy
translationcomment(s)
ENEMY[0012] 1message(s)
1
translationcomment(s)
ENEMY[0015] Ghost of Alchemymessage(s)
Ghost of Alchemy
translationcomment(s)
ENEMY[0017] Warlock of Alchemymessage(s)
Warlock of Alchemy
translationcomment(s)
ENEMY[0020] Bringer of Deathmessage(s)
Bringer of Death
translationcomment(s)
ENEMY[0027] Pillar of Alchemymessage(s)
Pillar of Alchemy
translationcomment(s)
ENEMY[0030] Demon of Deathmessage(s)
Demon of Death
translationcomment(s)
ENEMY[0034] True Jormungandrmessage(s)
True Jormungandr
translationcomment(s)
FILE PARAM\ITEM.PRMITEM[0000] Alchemist's Knowledge
message(s)
Alchemist's Knowledge
translationcomment(s)
ASSESS
message(s)
To Use: MAGIC ABILITY LEVEL 1+
This relic forever imparts the
knowledge of all items collected.
translationcomment(s)
ITEM[0001] A Haunted Skullmessage(s)
A Haunted Skull
translationcomment(s)
ASSESS
message(s)
To Use: MAGIC ABILITY LEVEL 3+
A mysterious symbol containing a soul.
Longs to be returned to its original
place of rest.
translationcomment(s)
ITEM[0002] Verditemessage(s)
Verdite
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 1+
Consuming this mystical gem will
permanently increase your magic
ability level +1.
translationcomment(s)
ITEM[0003] Level Upmessage(s)
Level Up
translationcomment(s)
ITEM[0004] Intel Upmessage(s)
Intel Up
translationcomment(s)
ITEM[0005] Copper Keymessage(s)
Copper Key
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 1+
A key to unlock copper chests.
translationcomment(s)
ITEM[0006] Magic Sealmessage(s)
Magic Seal
translationcomment(s)
ASSESS
message(s)
To Use: MAGIC ABILITY LEVEL 7+
This magic seal will freeze an
object's movement.
translationcomment(s)
ITEM[0007] Invocation of Dreamsmessage(s)
Invocation of Dreams
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 1+
Applying this gem to the Pillar of
Dreams, will invoke a vision which
may reveal secrets.
translationcomment(s)
ITEM[0008] Trismegistusmessage(s)
Trismegistus
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 1+
This relic is actually an ancient
key, one key of three ever forged.
All 3 keys unlock the entrance to the
Grimoire Grand Hall.
translationcomment(s)
ITEM[0009] Clockmessage(s)
Clock
translationcomment(s)
ITEM[0010] Skull Shieldmessage(s)
Skull Shield
translationcomment(s)
ITEM[0011] Pitcher of Eternitymessage(s)
Pitcher of Eternity
translationcomment(s)
ASSESS
message(s)
To Use: MAGIC ABILITY LEVEL 20+
Used to revive the life flowing
water to dead, dry and cursed
fountains.
translationcomment(s)
ITEM[0012] Armormessage(s)
Armor
translationcomment(s)
ITEM[0013] Hammermessage(s)
Hammer
translationcomment(s)
ITEM[0014] Place for Alternate Realmmessage(s)
Place for Alternate Realm
translationcomment(s)
ITEM[0015] Icaros Plumemessage(s)
Icaros Plume
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 7+
Using this when standing on the
Icons of Icaros, this will transport
you to the next icon.
translationcomment(s)
ITEM[0016] Eye of Horusmessage(s)
Eye of Horus
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 1+
Placed in the Altar of Horus, this
will grant true site to the world
around.
translationcomment(s)
ITEM[0017] Feather Jump Pointmessage(s)
Feather Jump Point
translationcomment(s)
ITEM[0018] Walk Through Pillarmessage(s)
Walk Through Pillar
translationcomment(s)
ITEM[0019] Pedistal 3message(s)
Pedistal 3
translationcomment(s)
ITEM[0020] Philosophical Essencemessage(s)
Philosophical Essence
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 1+
permanently increase your
intellect +1.
translationcomment(s)
ITEM[0021] Dreamer's Keymessage(s)
Dreamer's Key
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 1+
The key to unlock dreamer chests.
translationcomment(s)
ITEM[0022] Grassmessage(s)
Grass
translationcomment(s)
ITEM[0023] Spell of Unearthmessage(s)
Spell of Unearth
translationcomment(s)
ASSESS
message(s)
To Use: MAGIC ABILITY LEVEL 10+
Reading the incantation on this script
will unearth artifacts buried in the
distinct small, sunken in, sites
throughout Ancient Kimia.
translationcomment(s)
ITEM[0024] Wall Lampmessage(s)
Wall Lamp
translationcomment(s)
ITEM[0025] Wall Paintingmessage(s)
Wall Painting
translationcomment(s)
ITEM[0026] Spell of Upheaval Imessage(s)
Spell of Upheaval I
translationcomment(s)
ASSESS
message(s)
To Use: MAGIC ABILITY LEVEL 12+
will raise and lower platforms once
buried and forgotten.
translationcomment(s)
ITEM[0027] Magic Seal 2message(s)
Magic Seal 2
translationcomment(s)
ITEM[0028] Spell of Upheaval IImessage(s)
Spell of Upheaval II
translationcomment(s)
ASSESS
message(s)
To Use: MAGIC ABILITY LEVEL 17+
buried to multiple height levels.
translationcomment(s)
ITEM[0029] Spell of Displace Imessage(s)
Spell of Displace I
translationcomment(s)
ASSESS
message(s)
To Use: MAGIC ABILITY LEVEL 9+
will move heavy objects slightly
larger than your character.
translationcomment(s)
ITEM[0030] Spell of Displace IImessage(s)
Spell of Displace II
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 17+
will move blockades and switches that
are much larger than your person.
translationcomment(s)
ITEM[0031] Spell of Displace IIImessage(s)
Spell of Displace III
translationcomment(s)
ASSESS
message(s)
To Use: MAGIC ABILITY LEVEL 35+
will move the largest of objects
with ease.
translationcomment(s)
ITEM[0036] Illuminante'message(s)
Illuminante'
translationcomment(s)
ASSESS
message(s)
To Use: MAGIC ABILITY LEVEL 5+
A lantern emanating a strange and
mystical aura. This item is very
powerful...
translationcomment(s)
ITEM[0037] Jord - Crystal of Earthmessage(s)
Jord - Crystal of Earth
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 1+
This earth crystal, when placed
in the proper pedestal will unlock
the gateway to Jord's domain.
translationcomment(s)
ITEM[0038] Pedistal 1message(s)
Pedistal 1
translationcomment(s)
ITEM[0039] Brann - Crystal of Flamesmessage(s)
Brann - Crystal of Flames
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 1+
This fire crystal, when placed
the gateway to Brann's domain.
translationcomment(s)
ITEM[0041] Vindene - Crystal of Windsmessage(s)
Vindene - Crystal of Winds
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 1+
This wind crystal, when placed
the gateway to Vindene's domain.
translationcomment(s)
ITEM[0042] Farvann - Crystal of Watersmessage(s)
Farvann - Crystal of Waters
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 1+
This water crystal, when placed
the gateway to Farvann's domain.
translationcomment(s)
ITEM[0043] Corpse Tree Imessage(s)
Corpse Tree I
translationcomment(s)
ITEM[0044] Corpse Tree IImessage(s)
Corpse Tree II
translationcomment(s)
ITEM[0045] Corpse Tree IIImessage(s)
Corpse Tree III
translationcomment(s)
ITEM[0046] Healthy Treemessage(s)
Healthy Tree
translationcomment(s)
ITEM[0047] Broken Swordmessage(s)
Broken Sword
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 1+
It appears to be an ordinary
broken sword...
translationcomment(s)
ITEM[0048] Broken Axemessage(s)
Broken Axe
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 1+
broken axe...
translationcomment(s)
ITEM[0049] Broken Shieldmessage(s)
Broken Shield
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 1+
broken shield...
translationcomment(s)
ITEM[0050] Broken Armormessage(s)
Broken Armor
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 1+
broken armor leggings...
translationcomment(s)
ITEM[0051] Broken Shovelmessage(s)
Broken Shovel
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 1+
broken shovel...
translationcomment(s)
ITEM[0052] Staff of Invoke Flamesmessage(s)
Staff of Invoke Flames
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 20+
This staff will conjure fire in
appropriate torches and pedestals.
translationcomment(s)
ITEM[0053] Staff of Invoke Earthmessage(s)
Staff of Invoke Earth
translationcomment(s)
ASSESS
message(s)
To Use: MAGIC ABILITY LEVEL 40+
This staff will disintegrate beings who
might assault you.
translationcomment(s)
ITEM[0054] Staff of Invoke Drainmessage(s)
Staff of Invoke Drain
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 20+
This staff will drain liquid barriers
from appropriate areas when used at
water's insignia.
translationcomment(s)
ITEM[0055] Staff of Invoke Windsmessage(s)
Staff of Invoke Winds
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 35+
Using this staff at wind's insignia
will grant you incredible speed,
but only for a temporary time.
translationcomment(s)
ITEM[0056] Golden Keymessage(s)
Golden Key
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 1+
Key to the coveted chests with gold
trim and great treasures.
translationcomment(s)
ITEM[0057] Platinum Keymessage(s)
Platinum Key
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 1+
Key to the large platinum chests
which have the most coveted artifacts.
translationcomment(s)
ITEM[0058] Steel Keymessage(s)
Steel Key
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 1+
This key works in some steel gates
and some large castle doors.
translationcomment(s)
ITEM[0059] Staff of Exorcismmessage(s)
Staff of Exorcism
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 35+
You can use this staff to capture
lost spirits and store them within
your own aura.
translationcomment(s)
ITEM[0060] Staff of Incantationmessage(s)
Staff of Incantation
translationcomment(s)
ASSESS
message(s)
To Use: MAGIC ABILITY LEVEL 50+
This staff can be used to release
all the spirits captured at the
Insignia of the Damned.
translationcomment(s)
ITEM[0061] Wall Scrollmessage(s)
Wall Scroll
translationcomment(s)
ITEM[0062] Switch Handlemessage(s)
Switch Handle
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 1+
This is a common removable lever
to be used in a large switch bed.
translationcomment(s)
ITEM[0063] Water Gate Symbolmessage(s)
Water Gate Symbol
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 1+
This key, when placed in the correct
pedestal, will open the water gate,
lowering Kimia's water level.
translationcomment(s)
ITEM[0064] One Line Writingmessage(s)
One Line Writing
translationcomment(s)
ITEM[0065] Jord's Keymessage(s)
Jord's Key
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 1+
This key of earth will unlock magic
seal pedestal created by Jord.
translationcomment(s)
ITEM[0066] Brann's Keymessage(s)
Brann's Key
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 1+
seal pedestal created by Brann.
translationcomment(s)
ITEM[0067] Vindene's Keymessage(s)
Vindene's Key
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 1+
seal pedestal created by Vindene.
translationcomment(s)
ITEM[0068] Farvann's Keymessage(s)
Farvann's Key
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 1+
seal pedestals created by Farvann.
translationcomment(s)
ITEM[0069] Earthen Keymessage(s)
Earthen Key
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 1+
Key to the earthen tower in Jord's
domain.
translationcomment(s)
ITEM[0073] Key of Sailsmessage(s)
Key of Sails
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 1+
Placing it in the Sail's pedestal
will unlock all the wind chests
throughout Vindene's Labyrinth.
translationcomment(s)
ITEM[0074] Chalice of Hermesmessage(s)
Chalice of Hermes
translationcomment(s)
ASSESS
message(s)
To Use: MAGIC ABILITY LEVEL 30+
Returning this goblet to its original
location will reveal a needed relic.
translationcomment(s)
ITEM[0075] Vindene's Ritemessage(s)
Vindene's Rite
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 1+
Having this item on your person will
grant you the ability to open the
hidden doors in Vindene's Labyrinth.
translationcomment(s)
ITEM[0076] Bracelet of Alchemymessage(s)
Bracelet of Alchemy
translationcomment(s)
ASSESS
message(s)
To Use: MAGIC ABILITY LEVEL 45+
This bracelet is the link which will
bring the living and the dead together.
translationcomment(s)
ITEM[0077] Nioc Sadujmessage(s)
Nioc Saduj
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 1+
Supposedly used to transport back to
Vingtor, but it looks to be a trigger
for something terrible.
translationcomment(s)
ITEM[0078] Heart of Jordmessage(s)
Heart of Jord
translationcomment(s)
ASSESS
message(s)To Use: MAGIC ABILITY LEVEL 1+
This relic is one-fourth the key to
the Grand Grimoire Lair. Having all
4 keys on your person will grant
you entrance to the island's heart.
translationcomment(s)
ITEM[0079] Heart of Brannmessage(s)
Heart of Brann
translationcomment(s)
ITEM[0080] Heart of Vindenemessage(s)
Heart of Vindene
translationcomment(s)
ITEM[0081] Heart of Farvannmessage(s)
Heart of Farvann
translationcomment(s)
FILE PARAM\NPC.PRMNPC[0000] Fenris
message(s)
Fenris
translationcomment(s)
NPC[0001] Jormungandrmessage(s)
Jormungandr
translationcomment(s)
NPC[0003] 2message(s)
2
translationcomment(s)
NPC[0004] 3message(s)
3
translationcomment(s)
NPC[0005] 4message(s)
4
translationcomment(s)
NPC[0006] 5message(s)
5
translationcomment(s)
NPC[0007] 6message(s)
6
translationcomment(s)
NPC[0008] 7message(s)
7
translationcomment(s)
NPC[0010] Child 1message(s)
Child 1
translationcomment(s)
NPC[0011] Child 2message(s)
Child 2
translationcomment(s)
NPC[0012] hubby?message(s)
hubby?
translationcomment(s)
FILE DATA\MAP\00.evtEVENT[0018] examination
STAGE[00]message(s)
This pillar looks possible
to move if I were strong enough.
translationcomment(s)
EVENT[0019] Examine Seal
STAGE[00]message(s)
I can't walk past this magic seal.
There's got to be a way in here...
translationcomment(s)
EVENT[0022] Pillar talk
STAGE[00]message(s)
Whoever moved this pillar had to be
extremely strong.
translationcomment(s)
EVENT[0023] Skulls Message
STAGE[00]message(s)
Is there a reason why these
skulls are here?
They can't be removed...
translationcomment(s)
EVENT[0024] Skull Message
STAGE[00]message(s)
This skull here by itself is weird.
A strong odor of death
is coming from it.
It's stuck and can't be removed.
translationcomment(s)
EVENT[0026] Mask Saying
STAGE[00]message(s)
There is something very strange
about this mask...
translationcomment(s)
EVENT[0036] dead fountain description
STAGE[00]message(s)
This fountain is dead and dried out.
It looks like it has been this way
for a while.
translationcomment(s)
EVENT[0037] Spinning description
STAGE[00]message(s)
I can't move or remove this symbol.
It makes a strange noise when I
disturb it.
translationcomment(s)
EVENT[0040] Ground Cross Talk
STAGE[00]message(s)
This item appears to be here to seal
this symbol.
translationcomment(s)
EVENT[0041] Still Description
STAGE[00]message(s)
This magic seal seems to have stopped
the movement.
translationcomment(s)
EVENT[0053] Pillar Talk
STAGE[00]message(s)
"Lord Fenris!"
Its no use. It won't open.
translation
“Lord Fenris!”comment(s)
STAGE[01]message(s)
"Hello? Lord Fenris!"
Could that have been him?
There is no response.
translation
“Hello? Lord Fenris!”comment(s)
STAGE[02]message(s)
There's got to be a way to open
this back up.
translationcomment(s)
EVENT[0065] Shield Speak
STAGE[00]message(s)
There's got to be some significance to
these strange shields and getting
across this valley.
translationcomment(s)
EVENT[0067] Dead Description
STAGE[00]message(s)
It looks like this fountain has been dry
for quite a while.
translationcomment(s)
STAGE[01]message(s)
This fountain looks related to the other
dry fountains I've seen, but it's much
larger.
translationcomment(s)
EVENT[0068] Life Examination
STAGE[00]message(s)
This fountain is now alive and
exuberant. I can't help but
wonder if this is just a part
of the bigger picture.
translationcomment(s)
EVENT[0071] Statue Explaination
STAGE[00]message(s)
These statues are in a very strange
placement in this room. This one will
not budge.
translationcomment(s)
EVENT[0072] Evil Statue
STAGE[00]message(s)
I get a very bad feeling from this
statue. There is something inherently
evil about it.
translationcomment(s)
EVENT[0073] Tiger Examine
STAGE[00]message(s)
This animal statue almost looks as if
I could move it.
translationcomment(s)
EVENT[0074] examination
STAGE[00]message(s)
I can see behind this pillar. There has
to be a way to get past here...
translationcomment(s)
EVENT[0075] Feather Jump Examination
STAGE[00]message(s)
I cannot remove this from its location.
I'm sure it has some greater purpose.
translationcomment(s)
EVENT[0115] Sign Examined
STAGE[00]message(s)
~ ...round Around round... ~
~ ...Round around Round...~
~ ...negates gate traits... ~
translationcomment(s)
EVENT[0120] Altar of Horus
STAGE[00]message(s)
~ Altar of Horus ~
translationcomment(s)
EVENT[0142] Examine Seal
STAGE[00]message(s)
This crystal is beyond reach, and it
doesn't look like I have the ability to
break this seal.
translationcomment(s)
EVENT[0146] Examine Symbol
STAGE[00]message(s)
I wonder if there is signifigance
to this symbol and entering this
out of reach cave area.
translationcomment(s)
EVENT[0161] Scrap Description and Hint
STAGE[00]message(s)
There is a scrap of paper on the ground
that it is almost ashes. Picking it up
would destroy it. However, I can see
something on it...
translationcomment(s)
EVENT[0163] examination
STAGE[00]message(s)
...this appears to be a switch bed
with the handle missing.
translationcomment(s)
EVENT[0173] Examine Sealed Crystal
STAGE[00]message(s)
The light force apparently seals this
crystal in place. I can't remove it
at this time.
translationcomment(s)
EVENT[0184] Examine Dead Fountain
STAGE[00]message(s)
This fountain seems different than the
other ones yet. I wonder what the
signifigance is.
translationcomment(s)
EVENT[0197] Examine Shelves
STAGE[00]message(s)
There doesn't appear to be anything of
real importance here. It's just a few
useless trinkets.
translationcomment(s)
EVENT[0233] Life Fountain Examine
STAGE[00]message(s)
This fountain now seems alive
and well.
translationcomment(s)
EVENT[0240] Move II Level up
STAGE[00]message(s)
I wonder what that was all about...
translationcomment(s)
EVENT[0241] Speech
STAGE[00]FONT MS Gothic #ff00ff @12
message(s)
Interesting. I didn't think you were
smart enough to find me yet.
Looks like I'll have to find another
perch from which to spy from....
translationcomment(s)
EVENT[0248] Don't forget the Eye!
STAGE[00]message(s)
~Forgetting the eye will strand you.~
translationcomment(s)
EVENT[0255] skull saying
STAGE[00]message(s)
I wonder if these skulls have something
to do with this sealed area.
translationcomment(s)
EVENT[0256] Armor Examine
STAGE[00]message(s)
How is this armor seemlessly
floating? This is very strange.
translationcomment(s)
EVENT[0257] Lantern Sign
STAGE[00]message(s)
~<- post to lighten~
translation
~← post to lighten~comment(s)
EVENT[0259] hidden wall message
STAGE[00]message(s)
~Do not stumble as you push on
certain walls, for they are just air.~
translationcomment(s)
EVENT[0262] statue description
STAGE[00]message(s)
Nothing unusual here.
This is an ordinary statue.
translationcomment(s)
EVENT[0267] one line writing
STAGE[00]message(s)
~The center of X can reach the switch.~
translationcomment(s)
EVENT[0269] warning
STAGE[00]FONT MS Gothic #ffff00 @12
message(s)
You can go no further
without the eye.
translationcomment(s)
EVENT[0307] Examine
STAGE[00]message(s)
~Pedestal of Dreams~
translationcomment(s)
EVENT[0353] explaination
STAGE[00]message(s)
~Insignia of Water~
translationcomment(s)
EVENT[0357] examination
STAGE[00]message(s)
~Insignia of Wind~
translationcomment(s)
EVENT[0368] examination
STAGE[00]message(s)
~When all three are together here,
will you be guided by the winds.~
translationcomment(s)
EVENT[0371] examine
STAGE[00]message(s)
I can see someone in the distance.
Is that Lord Fenris?
translationcomment(s)
STAGE[01]message(s)
"Lord Fenris!"
That person is not turning around
or moving.
translation
“Lord Fenris!”comment(s)
STAGE[02]message(s)
I need to find a way in here.
translationcomment(s)
EVENT[0372] examine
STAGE[00]message(s)
~Sword of Alchemy~
translationcomment(s)
EVENT[0373] examine
STAGE[00]message(s)
~Moonlight Sword of Alchemy~
translationcomment(s)
EVENT[0374] examine
STAGE[00]message(s)
~Divine Moonlight Sword of Alchemy~
translationcomment(s)
EVENT[0375] examine
STAGE[00]message(s)
It seems to be an ordinary group
of goblets....
translationcomment(s)
EVENT[0379] Verdite 2
STAGE[00]message(s)
Use 2 Verdites to increase Magic
Ability Level +2?
choice(s)
Yes
No - Just use 1 Verdite
translationcomment(s)
EVENT[0380] Verdite 3
STAGE[00]message(s)
Use 3 Verdites to increase Magic
Ability Level +3?
choice(s)YesNo - Just use 1 Verdite
translationcomment(s)
EVENT[0381] Verdite 4
STAGE[00]message(s)
Use 4 Verdites to increase Magic
Ability Level +4?
choice(s)YesNo - Just use 1 Verdite
translationcomment(s)
EVENT[0382] Verdite 5
STAGE[00]message(s)
Use 5 Verdites to increase Magic
Ability Level +5?
choice(s)YesNo - Just use 1 Verdite
translationcomment(s)
EVENT[0383] Philisophical Essence 2
STAGE[00]message(s)
Use 2 Philosophical Essences to
increase Intellect +2?
choice(s)No - Just use 1 Philosophical Essence
No - Just use 1 Philosophical Essence
translationcomment(s)
EVENT[0384] Philisophical Essence 3
STAGE[00]message(s)
Use 3 Philosophical Essences to
increase Intellect +3?
choice(s)YesNo - Just use 1 Philosophical Essence
translationcomment(s)
EVENT[0385] Philisophical Essence 4
STAGE[00]message(s)
Use 4 Philosophical Essences to
increase Intellect +4?
choice(s)YesNo - Just use 1 Philosophical Essence
translationcomment(s)
EVENT[0386] Philisophical Essence 5
STAGE[00]message(s)
Use 5 Philosophical Essences to
increase Intellect +5?
choice(s)YesNo - Just use 1 Philosophical Essence
translationcomment(s)
FILE DATA\MAP\02.evtEVENT[0013] Pillar Talk
STAGE[00]message(s)
This passageway isn't even here
anymore! What's going on?
translationcomment(s)
EVENT[0022] Unsuccessful pull
STAGE[00]message(s)
I tug on this arrow, but I think that
I'm pulling on it wrong.
translationcomment(s)
EVENT[0024] Pillar Examination
STAGE[00]message(s)
The above passage is no longer
here. Things really are different
around here.
translationcomment(s)
EVENT[0036] sign writing
STAGE[00]message(s)
~Only one before
intelligence's hex,
shall remove the arrow.~
translationcomment(s)
EVENT[0121] can't take
STAGE[00]message(s)
I can't remove the crystal.
It is just an illusion.
translationcomment(s)
STAGE[01]message(s)
This fountain now seems alive
and well. I wonder what itssignifigance is.
translationcomment(s)
EVENT[0153] One Line sign
STAGE[00]message(s)
~Each color has a treasured chest.~
translationcomment(s)
EVENT[0158] fountain examine
STAGE[00]message(s)
This fountain seems aliveand well.
translationcomment(s)
EVENT[0179] monster quote
STAGE[00]FONT MS Gothic #ff0000 @12
message(s)
....
translationcomment(s)
EVENT[0181] monster talk
STAGE[00]FONT MS Gothic #ff0000 @12
message(s)
...th.... .....er....
.....k.. ......he...
translationcomment(s)
EVENT[0182] monster talk...
STAGE[00]FONT MS Gothic #ff0000 @12
message(s)
...Unearth....here...
...like....others....
translationcomment(s)
EVENT[0183] saying 1
STAGE[00]FONT MS Gothic #ff0000 @12
message(s)
Leave me!
I'm busy...um.... meditating!
translationcomment(s)
EVENT[0184] saying 2
STAGE[00]FONT MS Gothic #ff0000 @12
message(s)
Why are you standing there?
Can't you see I'm in the middle
of a game?
translationcomment(s)
EVENT[0185] saying 3
STAGE[00]FONT MS Gothic #ff0000 @12
message(s)
Two strafes to the right
and you will be pinned,
Jormungandr!
translationcomment(s)
EVENT[0025] Dumb touch
STAGE[00]message(s)
This orb seems to be generating
a lot of power.
I'm not sure what it does.
translationcomment(s)
EVENT[0026] smart touch
STAGE[00]message(s)
This orb seems to be generatinga lot of power.
I think that I can move it...
translationcomment(s)
EVENT[0027] Next Jelly
STAGE[00]message(s)
This orb seems to be generating
even more power.
I wonder where it will end up next...
translationcomment(s)
EVENT[0030] Blockade Examine
STAGE[00]message(s)
I can't squeeze through here.
It doesn't look like any spell
will remove this either.
translationcomment(s)
EVENT[0119] thin pillars examine
STAGE[00]message(s)
There doesn't appear to be any
way for me to remove this blockade.
translationcomment(s)
EVENT[0141] examination
STAGE[00]message(s)
~Jord's Pedestal~
translationcomment(s)
EVENT[0142] Statue Examination
STAGE[00]message(s)
This armor is moving, but it doesn't
respond to me. It appears to be
a machine designed to be a
scarecrow of sorts.
translationcomment(s)
EVENT[0144] sign talk
STAGE[00]message(s)
~Jord's Peak ->~
translation
~Jord's Peak →~comment(s)
EVENT[0145] Examination
STAGE[00]message(s)
There looks to be no item of
importance in this room.
translationcomment(s)
FILE DATA\MAP\06.evtEVENT[0032] Talk of Light
STAGE[00]FONT MS Gothic #ff0000 @12
message(s)
.....
translationcomment(s)
EVENT[0033] Talk of Light
STAGE[00]FONT MS Gothic #ff0000 @12
message(s)
...Illuminante'...brings....light...
translationcomment(s)
EVENT[0034] Talk of Light
STAGE[00]FONT MS Gothic #ff0000 @12
message(s)
....Illuminante'....
translationcomment(s)
EVENT[0108] Line Saying
STAGE[00]message(s)
~Great power comes from the orb,
in which only high wisdom can use~
translationcomment(s)
FILE DATA\MAP\08.evtEVENT[0069] Seal Description
STAGE[00]message(s)
This appears to be some type of
forcefield. What is being protected,
I cannot quite tell.
translationcomment(s)
EVENT[0105] Statue examine
STAGE[00]message(s)
This statue looks as if
it can be rotated, but
for what purpose?
translationcomment(s)
EVENT[0107] statue examine
STAGE[00]message(s)
This seems like an
ordinary statue.
translationcomment(s)
EVENT[0113] jormungandr speaks
STAGE[00]FONT MS Gothic #ff00ff @12
message(s)
Fenris is not here.
You are wasting your time.
translationcomment(s)
FONT MS Gothic #ff00ff @12
message(s)
However, there is something past
this chasm that you need
to get to our Lord.
translationcomment(s)
FONT MS Gothic #ff00ff @12
message(s)
It is not enough that you have
the faith to cross.
You need my permission.
translationcomment(s)
EVENT[0116] pillar exmaine
STAGE[00]message(s)
This pillar wasn't here before.
This place obviously
doesn't want me to leave
with this staff.
translationcomment(s)
EVENT[0124] line explaination
STAGE[00]message(s)
~Only greed kept me waiting.
Put back what is not yours.~
translationcomment(s)
FILE DATA\MAP\10.evtEVENT[0021] Golem Speak
STAGE[00]FONT MS Gothic #ff0000 @12
message(s)
I am reserving this quadrant
of time and space for Jormungandr.
...but he cannot appear
in this darkest truth.
translationcomment(s)
FONT MS Gothic #ff0000 @12
message(s)
Go now and speak to him
while I'm guarding his place.
Before he leaves.
translationcomment(s)
EVENT[0032] pedestal description
STAGE[00]message(s)
~Brann's Pedestal~
translationcomment(s)
EVENT[0051] grant intel
STAGE[00]FONT MS Gothic #ff0000 @12
message(s)
...in nomine...
translationcomment(s)
EVENT[0052] line saying
STAGE[00]message(s)
~The wise listen to myrg's chant
to get magic's ability.~
translationcomment(s)
EVENT[0053] examine flasks
STAGE[00]message(s)
These cannot be removed.
They appear to be
involved with this gate.
translationcomment(s)
FILE DATA\MAP\12.evtEVENT[0052] examination
STAGE[00]message(s)
The water is too high for me
to enter. If only I could drain
the water from here...
translationcomment(s)
EVENT[0095] wall saying
STAGE[00]message(s)
~Circling the waiting fountain
in the perspective of truth,
will reveal four guardians of time.
Those times remain unknown...~
translationcomment(s)
EVENT[0104] scrap examination and hint
STAGE[00]message(s)
There is a scrap of paper in the water
that it is almost mush. Picking it upwould destroy it. However, I can seesomething on it...
translationcomment(s)
FILE DATA\MAP\14.evtEVENT[0052] examination
STAGE[00]message(s)
This lava looks dangerous.
If only I could drain
it from here...
translationcomment(s)
EVENT[0085] basilisk saying
STAGE[00]FONT MS Gothic #ff0000 @12
message(s)
I am in search of the scriptures
of time.
So far, I have only found one.
translationcomment(s)
STAGE[01]FONT MS Gothic #ff0000 @12
message(s)
The scriptures are small and hard
to find. W. Osiris VII was in a hurry
to get rid of them and I've been
told he hid them out in the open.
translationcomment(s)
EVENT[0095] wall saying
STAGE[00]message(s)
~I found a scripture of time!~
translationcomment(s)
EVENT[0052] examination
STAGE[00]message(s)
~Vindene's Pedestal~
translationcomment(s)
FILE DATA\MAP\18.evtEVENT[0020] examination
STAGE[00]message(s)
~Pedestal of Sails~
translationcomment(s)
EVENT[0052] mimic grants
STAGE[00]FONT MS Gothic #ff0000 @12
message(s)
magne de nostri....
translationcomment(s)
FILE DATA\MAP\20.evtEVENT[0002] PLAYER DEATH
STAGE[00]choice(s)
Restart
End Game
translationcomment(s)
EVENT[0010] Jormungandr talks
STAGE[00]FONT MS Gothic #ff00ff @12
message(s)
I've got good news for you.
Lord Fenris has been found, and he's
doing well. He has gone back to
Vingtor, and you should too.
translationcomment(s)
FONT MS Gothic #ff00ff @12
message(s)
I'll leave you with a relic that will
transport you back. You'll need to use
it at the symbol on the other side of
this pillar to return home.
Farewell....
translationcomment(s)
EVENT[0012] two line examine
STAGE[00]message(s)
~Only by blinding the staring hands
may one truly see.~
translationcomment(s)
EVENT[0045] switch explanation
STAGE[00]message(s)
This appears to be a switch bed
minus the handle...
translationcomment(s)
EVENT[0056] Description for Axe Puzzle
STAGE[00]message(s)
Axes with hilts up four will crush two,
which will then crush none.
When built to three,
then it shall be one.
translationcomment(s)
EVENT[0073] examination
STAGE[00]message(s)
~Seal of the Flame~
translationcomment(s)
EVENT[0086] shields hint
STAGE[00]message(s)
~Three of the four blades to the sky
will summon the seal's mirror~
translationcomment(s)
EVENT[0103] Riddle for Floor Switches
STAGE[00]message(s)
~Three of me will reveal what's hidden,
five of me will cease fire from a floor,
and six of me will unlock iron bars.
Everything in between is nothing;
yet you all but step on me.~
translationcomment(s)
EVENT[0104] saying
STAGE[00]message(s)
~All that stands between mortal men
and the very heart of earth are three
gates locked by her arms, ribs and
unearthed revelations.~
translationcomment(s)
EVENT[0138] seal description
STAGE[00]message(s)
Something I haven't done will
probably deactivate this seal.
translationcomment(s)
EVENT[0146] two line writings
STAGE[00]message(s)
~Only here the quick hearted can
set both relics to meet the winds.~
translationcomment(s)
EVENT[0147] examination
STAGE[00]message(s)
~Seal the culprit symbols
their sound is plain
the only access to Vindene's Heart
will never happen again.~
translationcomment(s)
EVENT[0171] examination
STAGE[00]message(s)
~Insignia of the Damned~
translationcomment(s)
EVENT[0195] The Confrontation
STAGE[00]FONT MS Gothic #ff00ff @12
message(s)
Interesting. You are undeniably
persistent and have made it to the
depths of this sacred hall.
Congratulations on achieving what
very few have.
translationcomment(s)
FONT MS Gothic #ff00ff @12
message(s)
Still, your quest is pointless. You
will not find Lord Fenris. He was here,
but he really has left. I'm sure that
you want to blame me for his
disappearance, but that is not true.
translationcomment(s)
FONT MS Gothic #ff00ff @12
message(s)
Since you're here, I'm interested in
trying some alchemy of my own on
you. I'm curious how your own skills
match up or even if you can survive....
translationcomment(s)
FONT MS Gothic #ff00ff @12
message(s)
Be sure not to die too quickly. I want
you to squirm and suffer for a while....
translationcomment(s)
STAGE[01]FONT MS Gothic #ff00ff @12
message(s)
The magnificent thing about
doppelgangers is that while they
exist, I am invincible.
translationcomment(s)
EVENT[0196] examination
STAGE[00]message(s)
~Altar of Horus~
translationcomment(s)
EVENT[0232] Examination
STAGE[00]FONT MS Gothic #ff0000 @12
message(s)
Return to me what is mine and I will
grant you the sign; the gateway
between the world of the living
and domain of the dead.
translationcomment(s)
EVENT[0233] Use the Bracelet
STAGE[00]FONT MS Gothic #ff0000 @12
message(s)
Go then, to the gate...
translationcomment(s)
EVENT[0234] Incantation 0
STAGE[00]FONT MS Gothic #ffff00 @12
message(s)
This is the place, the gathering of
worlds. You bring no offerings, but
the gate will now close, ceasing the
reanimation of the dead.
translationcomment(s)
EVENT[0235] The Warlocks
STAGE[00]FONT MS Gothic #ff0000 @12
message(s)
Who are you?
translationcomment(s)
FONT MS Gothic #0000ff @12
message(s)
I don't believe we've seen you
here before...
translationcomment(s)
STAGE[01]FONT MS Gothic #ff0000 @12
message(s)
Have you reconsidered?
translationcomment(s)
FONT MS Gothic #0000ff @12
message(s)
Will you let us help you?
translationmessage(s)
Trade the souls in your possession as
well as your own soul in the future
for physical immortality?
choice(s)No
No
translationcomment(s)
FONT MS Gothic #ff0000 @12
message(s)
Splendid! We knew you'd make the
right decision.
translationcomment(s)
FONT MS Gothic #0000ff @12
message(s)
Yes indeed! It would have been
certain death if you would have not
accepted our gracious protection!
translationcomment(s)
FONT MS Gothic #ff0000 @12
message(s)
I see... do you not believe that
Jormungandr has a trap for you?
translationcomment(s)
FONT MS Gothic #0000ff @12
message(s)
Please don't go in there
without our help. You will die!
....painfully too!
translationcomment(s)
STAGE[03]FONT MS Gothic #ff0000 @12
message(s)
I see there is something special
about you. Actually, you have
something that we want.
Might you be willing to make a trade?
translationcomment(s)
FONT MS Gothic #0000ff @12
message(s)
We collect souls - lost spirits.
The ones you have will greatly suffice.
In exchange for those spirits, and even
yours down the road, we can give you
a very special gift.
translationcomment(s)
STAGE[04]FONT MS Gothic #ff0000 @12
message(s)
We are divine prophets. We've seen
the future. Jormungandr has a trap
set for you!... in the next room even!
You will not survive it.
We have seen it.
translationcomment(s)
FONT MS Gothic #0000ff @12
message(s)
However, if you would be willing to
trade, we can use the ultimate
alchemy spell to grant you
physical immortality.
translationcomment(s)
FONT MS Gothic #ff0000 @12
message(s)
In exchange for the down payment
of spirits you've captured, as well as
your soul in the distant future when
it is... shall we say.... ripe.
translationcomment(s)
STAGE[05]FONT MS Gothic #0000ff @12
message(s)
What do you say to that?
translationcomment(s)
FONT MS Gothic #ff0000 @12
message(s)
Will you take the offer?
translationcomment(s)
FONT MS Gothic #ff0000 @12
message(s)Splendid! We knew you'd make the
right decision.
translationcomment(s)
EVENT[0237] Incantation 10
STAGE[00]FONT MS Gothic #ffff00 @12
message(s)This is the place, the gathering of
worlds. You bring a small offering
of souls. The gate will now close,
ceasing the reanimation of the dead.
A small group of them will perish.
translationcomment(s)
EVENT[0238] Incantation 20
STAGE[00]FONT MS Gothic #ffff00 @12
message(s)This is the place, the gathering of
worlds. You bring a medium offeringof souls. The gate will now close,ceasing the reanimation of the dead.
A medium group of them will perish.
translationcomment(s)
EVENT[0239] Incantation 30
STAGE[00]FONT MS Gothic #ffff00 @12
message(s)This is the place, the gathering of
worlds. You bring a large offeringof souls. The gate will now close,ceasing the reanimation of the dead.
A large group of them will perish.
translationcomment(s)
EVENT[0240] Incantation 35+
STAGE[00]FONT MS Gothic #ffff00 @12
message(s)This is the place, the gathering of
worlds. You bring a great offeringof souls. The gate will now close,ceasing the reanimation of the dead.
The group of them will all perish.
translationcomment(s)
EVENT[0241] prepare for the fight!
STAGE[00]FONT MS Gothic #ff00ff @12
message(s)
Now you will see my reflection's
truth...
translationcomment(s)
EVENT[0242] Nothing said...
STAGE[00]FONT MS Gothic #ff00ff @12
message(s)
Den evige Legion beskytter.
translationcomment(s)
EVENT[0247] Last Jormungandr Revealed
STAGE[00]FONT MS Gothic #ff00ff @12
message(s)
Witness now my true likeness
and your demise!
translationcomment(s)
EVENT[0291] examine
STAGE[00]message(s)
There is no way past this seal
at this time...
translationcomment(s)
EVENT[0296] reading!
STAGE[00]message(s)
~Only the right order of renewed
fountains will reveal the path.~
translationcomment(s)
EVENT[0302] Examine!
STAGE[00]FONT MS Gothic #ffff00 @12
message(s)
Only the one with the four elemental
hearts may enter the very heart
of the Grimoire Grand Hall.
translationcomment(s)
EVENT[0305] examination
STAGE[00]message(s)
~Intellect puts waves before winds.~
translationcomment(s)
EVENT[0318] No Dice!!!
STAGE[00]FONT MS Gothic #ff0000 @12
message(s)
What do we have here?
translationcomment(s)
FONT MS Gothic #0000ff @12
message(s)
I don't see anything of interest..
translationcomment(s)
FONT MS Gothic #ff0000 @12
message(s)
Neither do I...
translationcomment(s)
STAGE[02]FONT MS Gothic #ff0000 @12
message(s)
It is done! You have nothing to worry
about now.
translationcomment(s)
FONT MS Gothic #0000ff @12
message(s)
You will live a long healthy life!
Aren't you happy?
translation
Trismegistus
en_US LC_MESSAGES (Revision #00000012)