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Messages - FlameScion

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16
Oh no, I'm compiling the map before I start the playtest and it's succesful at it, still scratching my head as of why it won't start. I'll try disabling the antivirus for a few minutes and see if that makes it start correctly, and no, I don't mean double-clicking the executable, just giving it admin permitions, though it didn't work either.

EDIT: I realized that I'm just being vague and horrible at expressing myself a bit (sorry, not native english speaker) so more or less I'll try to re-arrenge the events a bit:

- SOM_Main loads normally, I can select my project or start a new one without any problem. In the map editor and the parameter editor I can preview the 3D models of weapons, items, NPCs, etc correctly (thanks to the patch you sent me, the message about atipblag.dat no longer shows up). The map editor also compiles correctly.

-After compiling, wether I hit playtest in the map editor or the main menu, I get no response. Nothing never opens. With the Itch.io project you made something similar happens, because when I double-click KINGS FIELD II.exe nothing happens, despite them being in my desktop.

-I tried some things which I reverted after they didn't work, like right-clicking into SOM_RUN.exe properties and giving it admin rights or disabling Windows Defender and my Firewall shortly.

-There is a project from this forum I downloaded to see if it would work, "Moratheia". Not sure if it was from a previous version of SOM but that one did work without any problems.

17
I can see the models in the map editor, as well as the parameter editor and now it doesn't have that annoying message anymore so I assume it's not a Direct3D 9 error. There's no DMP file, I guess because the app itself doesn't crash, I just press the Playtest option and nothing happens. The application will still run and all the options would continue working except for the playtest.

EDIT: If the .exe that makes the engine start is SOM_RUN.exe, could it be related to that? I'm gonna try maybe permissions and such with it

18
As an update should someone else run into this problem, it appears it's caused due to AMD's ATI Graphics Driver for certain graphics cards.
 
Also as an extra note, I decided to test some other things. Apparently I can't even run the King's Field 25th Anniversary project, which leads me to believe that my PC really just hates me and, most likely, the engine. What is weird is that before this I had no problems with the version of Sword of Moonlight launched back in 2011 at the time of Playtesting and such (Including the sample of KF1 Remake)

19
Beginner and other Nonsense / atipblag.dat (ATI/AMD drivers misbehavior)
« on: January 10, 2021, 04:46:21 AM »
So, it seems that I found a weird problem in which Sword of Moonlight launches this message several times when I try to enter the map editor or preview a 3D model:

Debugging: inside GetFileAttributesA
C:\windows\system32\atipblag.dat

I have to dismiss the message several times and then the program will continue, but it won't allow me to start the engine from the main menu, nor to test the map. Still not sure how I could proceed, I can't seem to find anything in regards to that file, but it could be related to something about 3D models, since the message is triggered whenever something related to the models is open?

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