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Messages - Arbalest

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1
Beginner and other Nonsense / Re: Getting started: 2014
« on: May 05, 2014, 03:10:03 AM »
The title bar of the message box was the "Debugging: Inside GetVolumeInformationA"

The message box had "A:\" in the main comment.

2
Beginner and other Nonsense / Re: Getting started: 2014
« on: May 04, 2014, 10:19:53 PM »
I updated the project, everything seemed to work fine for the installation/update process. However...

I found something odd when I tried to load my old project:

When I wanted to enter the map editor / level designer I get greeted with a message right after the SOM_MAP starts indexing profiles:

Debugging: Inside GetVolumeInformationA

What's going on with that?

3
Beginner and other Nonsense / Re: Getting started: 2014
« on: April 05, 2014, 12:35:51 AM »
Care to clarify? What is or would be "too outlandish"? And what "platform" are we talking about? Regardless, you should always keep your installation up to date. If you fail to you will only further disadvantage yourself than you already have by being late to take advantage of all that SOM has to offer.

I mean by any bugs or issues that I have come across when I was testing out the various tools.

As I understand, the EX tools are a bunch of cascading INI files, so if I wanted to alter the game further outside the tools, I would have to change the parameters in those INI files, right?

4
Beginner and other Nonsense / Re: Getting started: 2014
« on: April 02, 2014, 01:23:13 PM »
SMT Imagine?  I recognize that there was a US release but I don't play either JP or US versions...

So far I have not found anything too outlandish for the platform yet with that free time I had.  With that note, I will get the updated tools, regardless.

5
Beginner and other Nonsense / Re: Getting started: 2014
« on: March 30, 2014, 05:07:03 AM »
Glad to know I was able to find something that you could fix!

In regards to the ledges bit, I think that was an idea you had when Rathmor had EX implemented, and you had the idea that the player could climb up objects like tables?

I could have misread back then.

I'll try to find anymore bugs that I come across and document.

6
Beginner and other Nonsense / Re: Bug Reporting? (And possible help?)
« on: March 29, 2014, 08:35:42 PM »
Roger that.

Despite the error messages, it seems to work fine actually.  I'll have to ask about the other features as I go along.

Supposedly there was an extension that would allow you to scale up certain objects?

Thank you for the help so far!

EDIT:

Did you run the Setup.bat and Start.bat files? To use Sword of Moonlight/Ex you need to launch through SOM_EX.exe. I think you must be or you wouldn't have seen the updater. There are two kinds of updates, there is the active SVN update that you do, and the updater (Somversion.dll) that downloads the DLL files when it detects that they are older than the ones listed in the CSV files in the TOOL folder.

That I did do, but I guess it must have had an issue when I installed the normal SoM AFTER the SVN one.

At least it is out of the way.

7
Beginner and other Nonsense / Re: Bug Reporting? (And possible help?)
« on: March 29, 2014, 04:36:57 PM »
The installer still gives me grief when It asks me for a file update, mainly with unzipping and replacing SomEX.dll.  I have to replace it manually, so I wonder if there is something running in the background that prevents this?

I installed it through the SVN, so I think I was following the necessary steps, I'll have to try again perhaps.

I see you saw my other post,  so:  I want to start a new project, BUT!  whenever I start it, it seems to direct to the original sword of moonlight toolset and data (C:\Sword of Moonlight\)  and not the EX tools and dataset (C:\Sword of Moonlight EX\)

So I wonder, should I uninstall Sword of Moonlight and SomEX, and reinstall EX via SVN again?

EDIT:  Uninstalling both and just installing EX seemed to have helped a bit in regards to IMAGES.INI.

I'm going to mess around with this more.

EDIT2:  The Kage issue is fixed now, now I have to deal with the missing files.   Where can you get those files anyways?  I don't remember them in the original files.

And for the question of the moment:  Is there a windowed mode for map testing?

8
Beginner and other Nonsense / Re: Getting started: bugs and errors.
« on: March 28, 2014, 10:59:49 PM »
I should have took the time to search this section...

I started recently as well, and I ran into a similar issue that SaneGino did.

However, when I started another project, it said that it was missing the IMAGES.INI file.  Now the funny part is that it was directing to the Sword of Moonlight folder, not my Sword of Moonlight EX folder that I made for this project.

I did the alternative path, but I don't think that helped in terms of the IMAGES.INI issue.

How would I go about fixing this?

9
Beginner and other Nonsense / Getting started: 2014
« on: March 28, 2014, 10:29:23 PM »
Hello, new member here, and I wanted to get some help with SomEx.

I have been messing around with SomEx, mainly with the map editor, and it seems that I run into a few issues when I try to run the map or do project preview.

It would say that various files are missing like Kage.cp or 113.mdl are missing or can't be detected.  Is there a way to fix this?

The updater seems to be a bit odd whenever I run it as well (I would have to replace the .dll file manually whenever it gets an update,) saying that something is interrupting it even though I don't have anything messing around with that file in the background.

For some technical info, I am using Windows 7 64 bit.   This might make things difficult.

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